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How To Increase Smarts In Bitlife

Stats are the four bars beneath your character that decide their well-being. They are randomised at the start, however happiness can be depression in new generations due to the fact that the character has only lost their parent/lover. It is natural for stats to enhance and lower a few points when aging up. Having higher percentages on the bars volition make a graphic symbol live longer and more successfully. Following the Fame update, if your character becomes famous, there is a fifth bar for Fame. Following the Politics update, there was another bar for Approval. In May 2019, Boosts were added to help characters with low stats be able to heighten their bar. Players would accept to watch an advertizement to get the heave if they are not a Bitizen.

Starting Stats:

Happiness: 50 to 100

Health: lxxx to 100

Smarts: 0 to 100

Looks: 0 to 100

Happiness

Happiness is the easiest stat to boost, only when something tragic or traumatic happens, it can lower happiness all the way to zero.

Things that raise happiness

  • Boosts (+30 Happiness)
  • Murder People
  • Vacations
  • Meditation (+4 Happiness)
  • Getting a lot of money, like in a lottery, casino, or equus caballus race win
  • Tending to your garden (+8 Happiness)
  • Having a new child (+fifty Happiness)
  • Having a ane-night-stand (+16 Happiness)
  • Spousal relationship and renewing vows
  • Spending time with family unit and lovers (+4 Happiness)
  • Being cured of a affliction or having a pet cured.
  • Watching a Comedy (only bachelor when the player is 18+) or going to the theatre with a loved one
  • Getting a pet (+30 Happiness)
  • Doing something to raise i of your other confined will give a short burst of happiness
  • Winning the lawsuit (+50 Happiness)
  • Getting into a schoolhouse or job
  • Getting into a society, clique or fraternity/sorority
  • Trying drugs such every bit MDMA/Ecstasy, liquid acrid, magic mushrooms and cannabis (this method merely works sometimes)
  • Shock therapy (only works sometimes)
  • Watching a Family flick (merely available if the character is half dozen-17)
  • Passing your commuter's test (+8 Happiness)
  • Giving money
  • Complimenting and getting complimented dorsum
  • Condign friends with someone new (+xvi Happiness)
  • Posting on social media (+sixteen Happiness)
  • Riding boats and aircrafts (vehicles you own) (very skillful mode to go happiness)

Things that lower happiness

  • Losing a lot of money, like in a casino, or horse race loss.
  • Getting divorced or cleaved up (-30 Happiness)
  • Being unfriended (-30 Happiness) or becoming enemies (-sixteen Happiness)
  • Parents divorcing (especially when your character is at a young age) (-50 or -30 Happiness)
  • Family, lovers, friends, or pets dying.
    • Spouse dying (-l Happiness)
    • Child dying (-100 Happiness)
  • Having a miscarriage, a tooth pregnancy or a stillborn baby (-50 Happiness)
  • Getting an STD
  • Being diagnosed with a illness
  • Beingness unable to get pregnant
  • Non using condoms when having a 1 night stand (but if you get an STD)
  • Spouses or pets beingness kidnapped (-50 Happiness)
  • Beingness unable to cure your disease or the disease of a pet
  • Having depression or anxiety, although this usually stems from already having low happiness
  • Getting arrested
  • Beingness cheated on by a lover (-50 Happiness)
  • Having your car stolen (if you lot accept notifications on)
  • Getting robbed (if you take notifications on)
  • Non being able to take conversations, requite money, or spend fourth dimension with family and lovers (if they have a low or empty relationship)
  • Having a restraining guild filed by an ex
  • Doing something to lower 1 of your other bars volition give a short driblet in happiness
  • Losing the lawsuit
  • Rejected from a chore, the armed services, or type of school
  • Rejected from joining a club (-16 Happiness), clique (-30 Happiness), or fraternity/sorority (-fifty Happiness)
  • Being assaulted
  • Arguing
  • Existence scared by a ghost
  • Getting suspended/expelled
  • Getting fired from your job
  • Going to the witch doctor (sometimes)
  • Choosing to ignore a bad coworker annoying you (-8 Happiness)
  • Failing your driver's test (-viii Happiness)

Wellness

Health takes longer to heave up, merely doesn't lower dramatically very often in a life. Having high health and high happiness will help a character alive longer.

Things that raise health

  • Boosts (+30 Health)
  • Meditation (+4 Health)
  • Getting a massage (+four Health)
  • Going to the Medical Medico or any Alternative Medico.
  • Curing an illness or disquiet
  • Going to the gym (+8 Health)
  • Getting on a practiced diet
  • Walking
  • Practicing martial arts
  • Gardening

Things that lower health

  • Having a final illness (low, anxiety, etc.)
  • Contracting an STD
  • Going to the witch doc (sometimes)
  • Botched plastic surgery
  • Beingness assaulted
  • Beingness exploded past a mine while deployed (-thirty Health, -100 Health if killed)
  • Shock Therapy
  • Trying booze or drugs or being addicted to them
  • Being overstressed and/or having high blood pressure
  • Getting on a bad nutrition

Smarts

Smarts are harder to heighten but also harder to lower. Having a high-smarts grapheme can become the Academic ribbon while having a depression-smarts character dropping out of school and making bad decisions throughout their life can go the Stupid ribbon. Parents of children may have their smarts inherited into their kid forth with their partner'southward smarts. Smarts will ofttimes have the highest small increment and decrease every year the character ages.

Things that enhance smarts

  • Boosts (+sixteen Smarts)
  • Watching a Documentary (just bachelor when the player is 18+)
  • Education
  • Going to the library
  • Studying harder in school or working harder in a job
  • Doing corking in the Retentivity Test minigame
  • Reading books
  • Making smart decisions
  • Gardening

Things that lower smarts

  • Making poor decisions
  • Taking drugs
  • Bribing a college official
  • Doing poorly in the Memory Test minigame
  • Going to the witch dr. (sometimes)

Looks

A character will inherit looks from their parents along with their smarts. Having high looks at 100% volition get your character whatsoever of the famous jobs. Having depression looks will have kids rejected by their crushes at the school dance and adults barred from clubbing and will too take their sperm rejected by the fertility clinic. Parents of children may have their looks inherited into their child along with their partner's looks.

Things that raise looks

  • Boosts + (16 Looks)
  • Successful plastic surgery
  • Gym
  • Successfully curing an illness
  • Salon/spa
    • Haircuts and dye jobs
    • Manicures and pedicures (only if the role player is female)
    • Waxing

Things that lower looks

  • Botched plastic surgery
  • Getting assaulted (sometimes)
  • Being exploded by a mine while deployed (-xxx Looks)
  • Diseases
  • Getting older (most of the time)

Fame

Following the Fame Update, there is now a fame bar if your character has a fame-related job. This can make the player easier and meliorate qualified to win the Famous ribbon if they continue this bar up. Fame does not come with Boosts.

Following the Imperial Update, this bar will be named "Respect" rather than "Fame". All the same, it does basically the aforementioned job, and being a regal gets you admission to the different activities available to famous characters too.

Statfame.png

If a character's fame continues to go downwardly, they could lose their fame bar and no longer exist famous.

Things that heighten fame

  • Posting on social media
  • Having a proficient Television interview
  • Publishing a book, normally if it becomes a bestseller
  • Appearing in a mag
  • Doing a skillful commercial
  • Having your social media business relationship verified

Things that lower fame

  • Making a bad appearance
  • Not doing anything to heave your fame
  • Being insulted past some other famous person
  • Getting too former
  • Existence fired from your job
  • Going to prison house
  • Emigrating
  • Losing followers due to already-lacking Fame
  • Getting your request at verification rejected
  • Getting suspended from Social Media.

Approval

Following the Politics update, at that place is now an Approving bar if your character becomes a governor of a city, state, or land. Afterwards 4 years if you don't get reelected, the Approval bar won't be in that location.

If your character's blessing continues to get downward, y'all may not win the re-election.

Things that heighten approvals

  • Read newspaper to find problems, and and then make speeches for them to enhance awareness or give people hope.

Relationship Stats

Relationships will take special stats that differ from your grapheme'due south stats. The only bar that you can affect is the Human relationship bar, which determines how strong of a relationship yous have with that person and how well they get forth with you. The Family Guy ribbon can be achieved if a character is male person and maintains great relationships with his family. The Cat lady ribbon can be achieved if a graphic symbol is female person and has many cats throughout her life and takes good care of them.

Parent Stats

  • Human relationship
  • Religiousness - A religious parent will show disdain if you become a job that is seen every bit sinful, such equally a porn star. However, organized religion does not play a huge role. In countries that arrange marriages, religious parents are more likely to do this and are more probable to get angry if the system is refused.
  • Generosity - This determines how willing they are to give money when asked, become you a pet if asked, give a car if you lot pass your commuter's test, and whether they would agree to pay for your college tuition if yous ask.
  • Money - This also determines giving money when asked and for college tuition, however, a high-coin low-generosity parent will never give you money when asked and non get your character a car just will be more likely to pay a higher tuition and will leave a bigger inheritance. A low-money but high-generosity person will frequently give your grapheme money when asked only will always give low amounts of money.

Sibling Stats

  • Relationship
  • Smarts
  • Looks
  • Petulance - A loftier-petulance sibling will fight your grapheme more often and debate a lot, sometimes could even assault your character to death.

Lover Stats

  • Human relationship
  • Looks
  • Smarts
  • Coin
  • Craziness - A very crazy partner will exist more open to exotic pets, threesomes, overruled abortions, and early on proposals and babies. When broken upward/divorced, they volition contact y'all more often.

Friend Stats

  • Human relationship
  • Looks
  • Smarts
  • Money - Although you cannot enquire a friend for money or give them money, this stat appears.
  • Craziness

Pet Stats

  • Human relationship
  • Health
  • Happiness
  • Smarts
  • Craziness - A very crazy pet could assail you lot more than often, assault other pets, or attack other people. Information technology is more likely to be mauled to death past a crazy pet and have other pets get that fate. Exotic animals are more likely to be crazy.

Juvenile Delinquent Stats

  • Human relationship
  • Craziness
  • Respect

Prison Inmate Stats

  • Human relationship - Inmates tin can be in gangs, and will be at a higher relationship if you're in their gang and a lower one if you aren't in a gang or in an opposing one. Prisoner characters may only join i gang.
  • Size
  • Craziness - A crazy inmate volition assault your character more fifty-fifty for good deportment similar complimenting them.
  • Respect

Kid Stats

  • Relationship
  • Health
  • Smarts
  • Looks

Grandchild, Nephew and Niece Stats

  • Relationship
  • Looks
  • Smarts

School Faculty Stats

  • Human relationship
  • Looks
  • Strictness - A strict teacher may be less probable to accept compliments, gifts, and sucking up. Being rude to strict teachers will get you in more trouble.
  • Popularity

One-Nighttime Stands Stats

  • Looks - This is the only stat that kickoff shows up when having a 1-dark stand, however when they show upwards on the Exes tab, they will have the same set of stats as the Lover stats.

Step-parent Stats

  • Relationship
  • Kindness - Pace-parents with depression kindness will have a depression relationship with you immediately, not give you money when asked, never spend time with y'all, and prank you more oft.
  • Coin

Spirit Stats

  • Friendliness - A friendly spirit will non scare or attack your grapheme as much.
  • Activeness - An active spirit will do more haunting when summoned and causes more paranormal activity

Co-worker Stats

  • Human relationship
  • Looks
  • Professionalism
  • Coolness

Adoptive Children Stats

  • Health
  • Smarts
  • Looks
  • Beliefs

Stats for Non-Relationships

Firm Stats

  • Condition
  • Hauntedness - For haunted houses only. A very highly haunted firm will accept more spirits and more paranormal scenarios.

Car Stats

  • Status - While this is the only stat with a bar, the method of ownership, blazon of automobile, color, age, and value of the auto are also shown.

Heirloom Stats

  • Condition - While this is the only stat with a bar, the number of years in the family and its estimated prices are also shown. The condition will lower and may affect the toll.

Schedule Stats

  • Stress - Having too many part-fourth dimension jobs or being too busy volition have a higher stress bar which could lead to problems. A stressed character will write in their periodical that the stress is wearing them down and they could suffer a sudden eye attack or stroke due to the high blood pressure. It tin can likewise affect their functioning.

Reaction Stats

Afterwards a vacation, nightclub visit, or prowl, information technology will say how much yous enjoyed it, which volition boost happiness accordingly. Some activities you lot may do with other people or with pets, it will say how much they enjoyed what you did or how well you lot agreed. This will enhance or lower the relationship y'all have with them. If you pay for a child's tuition or support their decision to come out of the closet, they volition have a usually loftier appreciation. After one-night stands, it volition say how well you and the other person enjoyed the fling.

Orphanage Stats

  • Beloved

Source: https://bitlife-life-simulator.fandom.com/wiki/Stats

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